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ModCo Studios

The first UGC-powered game development production house

We build modding tools, community-driven content, DLC and full games — backed by a network of 100+ vetted modders and a community of nearly 500,000 creators.

UGC Powered

Modding Experts

ModCo Studios was founded by pioneers of the Sims modding scene who helped build some of the earliest tools that shaped the community over 20 years ago. Today, we're a UGC-powered game studio backed by a network of 100+ vetted, studio-quality modders and a broader community of nearly 500,000 creators.

We develop for order mods, original games, DLC-scale content, and bespoke modding tools for studios looking to create dynamic, community-driven experiences. Our work spans platforms and titles including Meta Horizon, The Sims, and Baldur's Gate 3.

100+

Vetted, studio-quality modders

~500,000

Creators in our broader community

20+ yrs

Pioneering the modding scene

Studio Services

ModCo Studios specializes in empowering your game by unlocking modding tools, building your first mods to activate your community, and lengthening your game's long-tail revenue.

Mod Support

  • Mod Audits
  • Mod Development
  • Modding Tutorialization

Tool Development

  • Unlocking Modding
  • Bespoke Modding Tools

Traditional Dev

  • DLC and Game Expansions
  • Custom Animations
  • Full Game Development

Mod Audits

Consultation & Tutorialization

Increase the number of mods created by your community

  • Evaluate your game's current mod accessibility, tooling, workflow and friction points
  • Identify the fastest path to a sustainable creator ecosystem
  • Recommendations for APIs, hooks, pipelines, packaging, documentation, and creator onboarding
  • Tutorials and onboarding flows that reduce support burden on your internal team
  • Designed for studios that want community-driven live-ops without a huge internal modding department
Mod audit findings: pain points, positive takes, feature requests and general feedback
Custom Sims 4 character mods created by ModCo Studios

Mod Development

Full-Service Mod Creation

Activate your community by showing what's possible

  • Full-service mod creation for your game or community
  • Gameplay systems, cosmetics, factions, maps, quests, UI, balancing, multiplayer features, and more
  • Embedded modders who already understand live communities and moddable ecosystems
  • Rapid iteration with community-first development workflows
  • Can function as overflow support for live-service teams

Tool Development

Bespoke Mod Tooling & Hookup

Unlock new modders with user-friendly bespoke tools

  • Custom APIs, hooks, editors, pipelines, importers, and creator tooling
  • Steam Workshop, mod.io, or custom integration support
  • Reduce technical friction for creators and accelerate content creation
  • Build scalable foundations for long-tail community content
  • Consulting on moddability architecture during development or post-launch
Bespoke modding tool UI mockups 3D character rig used in a bespoke modding tool
Custom character DLC costume design Custom spaceship DLC concept art

DLC & Post-Launch Monetization

Long-Tail Revenue Content

Unlock up to 30% more long-tail revenue for games

  • Cosmetic packs, expansions, live-ops content, seasonal content, and creator-driven DLC
  • Sustain game engagement without massively expanding internal teams
  • Community-informed content packs that align with existing player needs and wants
  • Fast-turnaround content production for live games
  • Flexible support ranging from one-off DLC to ongoing live content partnerships

Traditional Dev

Traditional Game Development

Build full games for UGC ecosystems or from scratch

  • Co-development support for gameplay, systems, content, UI, multiplayer, and production
  • Experienced interdisciplinary developers from real modding and live-game ecosystems
  • Flexible engagement models from prototyping to full game production
  • Especially effective for community-heavy or UGC-adjacent games
  • Teams experienced in rapid iteration and player feedback cycles
A Taste of a Certain Court, a Baldur's Gate 3 quest by ModCo Studios Prison Life, a Sims 4 experience by ModCo Studios
In-game marketing animation pipeline example Stylized character animation pipeline example

Custom Animations

In-Game & Marketing Animation

In-game or marketing animation pipeline

  • Custom character animations, emotes, interactions, creatures, weapons, and gameplay cinematics
  • Animation support for mods, DLC, cosmetics, UGC ecosystems, and live games
  • In game, animation engine, or full AI animation experience
  • Stylized or realistic pipelines depending on project needs
  • Rapid production support for seasonal/live content updates

Studio Process

Our typical studio partnerships follow a three-step process to take your game from modless to UGC empowered.

01

Research & Planning

ModCo performs a thorough audit of your game, its current tools and your community before delivering findings and action items in a comprehensive report.

02

Community Empowerment

ModCo creates bespoke modding & UGC tools, thorough tutorialization and your first mods to activate your community and get the UGC engine rolling.

03

Long-Tail Monetization

ModCo becomes a partner studio extending the lifespan of your game via continued modding & UGC support, as well as DLC, IGP and additional IP extensions.

Selected Work

A sample of the mods, DLC and games we've shipped with and for our partners.

Sims 4 daily cosmetics and furniture content

The Sims 4 — Daily Creator Content

Collections of the day: daily cosmetics, furniture, and non-static gameplay mods like our axe-throwing addition.

Cosmetics Furniture Gameplay Mods
Prison Life, a Sims 4 episodic DLC by ModCo Studios

Prison Life — Sims 4 Episodic DLC

A full expansion-sized pack: custom characters, an evolving storyline, sims scheduling and money-earning gameplay, and a full custom lot.

Narrative DLC Custom Gameplay
View project →
A Taste of a Certain Court, a Baldur's Gate 3 questline by ModCo Studios

Baldur's Gate 3 — A Taste of a Certain Court

A bespoke questline featuring Strahd and the legendary Sunsword, with custom gameplay, models, an evolving weapon, and full voice acting.

Quest Design VO Custom Weapon
View project →
Void Crew faction identity packs made with HutliHut

Void Crew × HutliHut

Modding consultants and developers for HutliHut's Void Crew — identifying strengths and weaknesses of their modding support, then building Faction Identity cosmetic packs.

Faction Packs 3D Art
FashioniStar, a Meta Horizon Worlds game by ModCo Studios

FashioniStar — Meta Horizon Worlds

A Dress to Impress-inspired game with asymmetrical multiplayer, built for Meta's Partner Program. Shipped on time and landed in the platform's top 25% of Worlds.

Full Studio VR Social
Play at Meta Horizon →

Core Team

Willem Delventhal

Willem Delventhal

Design Director & Head of ModCo Studios

  • 10+ years in game dev across Unity, Unreal & more
  • Credits with Paradox Interactive, IMVU, Lumosity, and Meta
  • Taught 10,000+ developers how to make games
Kris Wedemeier

Kris Wedemeier

Senior Technical Artist

  • 15+ years in UGC and 3D asset/scene creation
  • Experience with Unreal, Unity, Blender, Maya and more
Mikael Sundberg

Mikael Sundberg

Co-founder & CTO

  • 25+ years creating mobile & web apps and leading tech teams
  • Was the developer that unlocked modding for the Sims community
Sarah Nelson

Sarah Nelson

Lead Sims Engineer

  • 4+ years developing comprehensive gameplay mods for The Sims 4
  • Handcrafted animations and custom rigs
  • Gameplay systems implemented with Python scripts
Marcus Ulvne

Marcus Ulvne

CEO

  • 12+ years in digital and interactive media
  • Formerly indie entrepreneur, co-founder of Singapore-based Manifold
  • Producer / product owner experience
Thomas Isaksson

Thomas Isaksson

Co-founder & Chief Design Officer

  • 30+ years in graphics design
  • 25+ years as an entrepreneur focused on the gaming space
  • Founder of The Sims Resource — $20M+ exit

Extended Team

At our core, we are a UGC-powered studio backed by a network of over 100 vetted, studio-quality modders and a broader creator community of nearly 500,000 strong.

ModCo Studios' network of vetted artists and creators

Get in Touch

Tell us about your game and community — we'll follow up from there.

Marcus Ulvne

CEO

marcus@modco.gg +46 7200 91758

Modco LLC

217 East 49th St.
NY 10017 New York